{"version":3,"file":"maintenance.js","mappings":"UAAIA,E,iTCQJ,IAAIC,EAAe,WACjB,OAAOC,KAAKC,SAASC,SAAS,IAAIC,UAAU,GAAGC,MAAM,IAAIC,KAAK,IAChE,EAgdA,SAASC,EAAkBC,EAAeC,GACxC,OAAO,WACL,OAAOA,EAASD,EAAcE,MAAMC,KAAMC,WAC5C,CACF,CAwBA,SAASC,EAAmBC,EAAgBL,GAC1C,GAA8B,mBAAnBK,EACT,OAAOP,EAAkBO,EAAgBL,GAG3C,GAA8B,WAA1BM,EAAOD,IAAkD,OAAnBA,EACxC,MAAM,IAAIE,MAAM,0EAA+F,OAAnBF,EAA0B,OAAMC,EAAUD,IAAtH,8FAGlB,IAAIG,EAAsB,CAAC,EAE3B,IAAK,IAAIC,KAAOJ,EAAgB,CAC9B,IAAIN,EAAgBM,EAAeI,GAEN,mBAAlBV,IACTS,EAAoBC,GAAOX,EAAkBC,EAAeC,GAEhE,CAEA,OAAOQ,CACT,CA7fyBjB,IACMA,G,4OCXgC,IAGzDmB,EAAW,SAAAC,G,QAKf,SAAAD,EAAYE,GAAO,IAAAC,EAEoC,OADrDA,EAAAF,EAAAG,KAAA,KAAMF,IAAM,MACPG,YAAcC,OAAOC,cAAcC,aAAaL,CACvD,CA4BC,O,EApCcF,G,EAAAD,G,sEAAAA,EACRS,SAAP,WACE,MAAO,aACT,EAKCT,EAAAU,UAEDC,OAAA,WAAS,IAAAC,EACPC,EAA2CrB,KAAKU,MAAxCY,EAAID,EAAJC,KAAMC,EAAKF,EAALE,MAAOC,EAAQH,EAARG,SAAUC,EAAOJ,EAAPI,QACzBC,EAA6C,QAAlCN,EAAGpB,KAAKa,YAAYc,sBAAc,IAAAP,EAAAA,EAAA,GAAAQ,OAAO5B,KAAKa,YAAYgB,SAAQ,SAEnF,OACEC,EAAAA,cAAAA,EAAAA,SAAA,KACEA,EAAAA,cAAA,OAAKC,UAAU,uBACbD,EAAAA,cAAA,OACEE,IAAKV,EACLW,IAAKP,EACLK,UAAU,uBAGdD,EAAAA,cAAA,OAAKC,UAAU,0BACbD,EAAAA,cAAA,WACIA,EAAAA,cAAA,MAAIC,UAAU,sBACZD,EAAAA,cAACI,IAAS,CAACH,UAAU,4BACpBR,GAELO,EAAAA,cAAA,MAAIC,UAAU,sBAAsBP,GACpCM,EAAAA,cAAA,KAAGC,UAAU,qBAAqBN,IAEpCK,EAAAA,cAACK,IAAS,CAACJ,UAAU,uBAI7B,EAACvB,CAAA,CApCc,CAAS4B,EAAAA,WAuC1B5B,EAAY6B,UAAY,CACtBf,KAAMgB,IAAAA,OAAiBC,WACvBhB,MAAOe,IAAAA,OAAiBC,WACxBf,SAAUc,IAAAA,OAAiBC,WAC3Bd,QAASa,IAAAA,OAAiBC,YC3C5B,IAAMC,EAAgB,CD8CtB,GC1CA,IAAIC,EAAAA,EAAgBD,GAAeE,M,+BCPjCC,EAAOC,QAAU,EAAjBD,M,iBCHF,IAAIb,EAAQ,EAAQ,OAEpB,SAASe,EAAkBnC,GACvB,OAAOoB,EAAMgB,cAAc,MAAMpC,EAAM,CAACoB,EAAMgB,cAAc,OAAO,CAAC,EAAI,4dAA4d,KAAO,UAAU,IAAM,IAAIhB,EAAMgB,cAAc,OAAO,CAAC,EAAI,gdAAgd,KAAO,QAAQ,IAAM,IAAIhB,EAAMgB,cAAc,OAAO,CAAC,EAAI,86CAA86C,KAAO,UAAU,IAAM,IAAIhB,EAAMgB,cAAc,OAAO,CAAC,EAAI,yQAAyQ,KAAO,UAAU,IAAM,IAAIhB,EAAMgB,cAAc,OAAO,CAAC,EAAI,o0BAAo0B,KAAO,QAAQ,IAAM,IAAIhB,EAAMgB,cAAc,OAAO,CAAC,EAAI,sqBAAsqB,KAAO,UAAU,IAAM,IAAIhB,EAAMgB,cAAc,OAAO,CAAC,EAAI,qSAAqS,KAAO,UAAU,IAAM,IAAIhB,EAAMgB,cAAc,OAAO,CAAC,EAAI,mjNAAmjN,KAAO,UAAU,IAAM,KACj6W,CAEAD,EAAiBE,aAAe,CAAC,MAAQ,MAAM,OAAS,MAAM,QAAU,cAAc,KAAO,QAE7FJ,EAAOC,QAAUC,EAEjBA,EAAiBG,QAAUH,C,GCTvBI,EAA2B,CAAC,EAGhC,SAASC,EAAoBC,GAE5B,IAAIC,EAAeH,EAAyBE,GAC5C,QAAqBE,IAAjBD,EACH,OAAOA,EAAaR,QAGrB,IAAID,EAASM,EAAyBE,GAAY,CACjDG,GAAIH,EACJI,QAAQ,EACRX,QAAS,CAAC,GAUX,OANAY,EAAoBL,GAAUR,EAAQA,EAAOC,QAASM,GAGtDP,EAAOY,QAAS,EAGTZ,EAAOC,OACf,CAGAM,EAAoBO,EAAID,EC5BxBN,EAAoBQ,KAAO,CAAC,EPAxBtE,EAAW,GACf8D,EAAoBS,EAAI,CAACC,EAAQC,EAAUC,EAAIC,KAC9C,IAAGF,EAAH,CAMA,IAAIG,EAAeC,IACnB,IAASC,EAAI,EAAGA,EAAI9E,EAAS+E,OAAQD,IAAK,CAGzC,IAFA,IAAKL,EAAUC,EAAIC,GAAY3E,EAAS8E,GACpCE,GAAY,EACPC,EAAI,EAAGA,EAAIR,EAASM,OAAQE,MACpB,EAAXN,GAAsBC,GAAgBD,IAAaO,OAAOC,KAAKrB,EAAoBS,GAAGa,OAAOjE,GAAS2C,EAAoBS,EAAEpD,GAAKsD,EAASQ,MAC9IR,EAASY,OAAOJ,IAAK,IAErBD,GAAY,EACTL,EAAWC,IAAcA,EAAeD,IAG7C,GAAGK,EAAW,CACbhF,EAASqF,OAAOP,IAAK,GACrB,IAAIQ,EAAIZ,SACET,IAANqB,IAAiBd,EAASc,EAC/B,CACD,CACA,OAAOd,CAnBP,CAJCG,EAAWA,GAAY,EACvB,IAAI,IAAIG,EAAI9E,EAAS+E,OAAQD,EAAI,GAAK9E,EAAS8E,EAAI,GAAG,GAAKH,EAAUG,IAAK9E,EAAS8E,GAAK9E,EAAS8E,EAAI,GACrG9E,EAAS8E,GAAK,CAACL,EAAUC,EAAIC,EAqBjB,EQzBdb,EAAoByB,EAAKhC,IACxB,IAAIiC,EAASjC,GAAUA,EAAOkC,WAC7B,IAAOlC,EAAiB,QACxB,IAAM,EAEP,OADAO,EAAoB4B,EAAEF,EAAQ,CAAEG,EAAGH,IAC5BA,CAAM,ECLd1B,EAAoB4B,EAAI,CAAClC,EAASoC,KACjC,IAAI,IAAIzE,KAAOyE,EACX9B,EAAoB+B,EAAED,EAAYzE,KAAS2C,EAAoB+B,EAAErC,EAASrC,IAC5E+D,OAAOY,eAAetC,EAASrC,EAAK,CAAE4E,YAAY,EAAMC,IAAKJ,EAAWzE,IAE1E,ECND2C,EAAoBmC,EAAI,WACvB,GAA0B,iBAAfC,WAAyB,OAAOA,WAC3C,IACC,OAAOtF,MAAQ,IAAIuF,SAAS,cAAb,EAChB,CAAE,MAAOC,GACR,GAAsB,iBAAX1E,OAAqB,OAAOA,MACxC,CACA,CAPuB,GCAxBoC,EAAoBuC,IAAO9C,KAC1BA,EAAS2B,OAAOoB,OAAO/C,IACXgD,WAAUhD,EAAOgD,SAAW,IACxCrB,OAAOY,eAAevC,EAAQ,UAAW,CACxCwC,YAAY,EACZS,IAAK,KACJ,MAAM,IAAIvF,MAAM,0FAA4FsC,EAAOW,GAAG,IAGjHX,GCTRO,EAAoB+B,EAAI,CAACY,EAAKC,IAAUxB,OAAOpD,UAAU6E,eAAenF,KAAKiF,EAAKC,GCClF5C,EAAoBwB,EAAK9B,IACH,oBAAXoD,QAA0BA,OAAOC,aAC1C3B,OAAOY,eAAetC,EAASoD,OAAOC,YAAa,CAAEC,MAAO,WAE7D5B,OAAOY,eAAetC,EAAS,aAAc,CAAEsD,OAAO,GAAO,ECL9DhD,EAAoBiD,IAAOxD,IAC1BA,EAAOyD,MAAQ,GACVzD,EAAOgD,WAAUhD,EAAOgD,SAAW,IACjChD,GCHRO,EAAoBmB,EAAI,G,MCKxB,IAAIgC,EAAkB,CACrB,GAAI,GAaLnD,EAAoBS,EAAEU,EAAKiC,GAA0C,IAA7BD,EAAgBC,GAGxD,IAAIC,EAAuB,CAACC,EAA4BC,KACvD,IAGItD,EAAUmD,GAHTzC,EAAU6C,EAAaC,GAAWF,EAGhBvC,EAAI,EAC3B,GAAGL,EAAS+C,MAAMtD,GAAgC,IAAxB+C,EAAgB/C,KAAa,CACtD,IAAIH,KAAYuD,EACZxD,EAAoB+B,EAAEyB,EAAavD,KACrCD,EAAoBO,EAAEN,GAAYuD,EAAYvD,IAGhD,GAAGwD,EAAS,IAAI/C,EAAS+C,EAAQzD,EAClC,CAEA,IADGsD,GAA4BA,EAA2BC,GACrDvC,EAAIL,EAASM,OAAQD,IACzBoC,EAAUzC,EAASK,GAChBhB,EAAoB+B,EAAEoB,EAAiBC,IAAYD,EAAgBC,IACrED,EAAgBC,GAAS,KAE1BD,EAAgBC,GAAW,EAE5B,OAAOpD,EAAoBS,EAAEC,EAAO,EAGjCiD,EAAqBC,KAAsC,gCAAIA,KAAsC,iCAAK,GAC9GD,EAAmBE,QAAQR,EAAqBS,KAAK,KAAM,IAC3DH,EAAmBI,KAAOV,EAAqBS,KAAK,KAAMH,EAAmBI,KAAKD,KAAKH,G,KC7CvF3D,EAAoBS,OAAEN,EAAW,CAAC,MAAM,IAAOH,EAAoB,SACnE,IAAIgE,EAAsBhE,EAAoBS,OAAEN,EAAW,CAAC,MAAM,IAAOH,EAAoB,SAC7FgE,EAAsBhE,EAAoBS,EAAEuD,E","sources":["webpack:///webpack/runtime/chunk loaded","webpack:///./node_modules/redux/es/redux.js","webpack:///../node_modules/@uplight/marketplace-components/src/maintenance/Maintenance.js","webpack:///./output/simple-energy-staging/code/app_custom_simple_energy/cartridge/static/default/js/components/default/entryMaintenance.js","webpack:///../../../usr/local/lib/node_modules/@uplight/spark/node_modules/react/index.js","webpack:///../node_modules/@uplight/marketplace-components/src/shared/icons/icon-wrench-hammer.svg","webpack:///webpack/bootstrap","webpack:///webpack/runtime/amd options","webpack:///webpack/runtime/compat get default export","webpack:///webpack/runtime/define property getters","webpack:///webpack/runtime/global","webpack:///webpack/runtime/harmony module decorator","webpack:///webpack/runtime/hasOwnProperty shorthand","webpack:///webpack/runtime/make namespace object","webpack:///webpack/runtime/node module decorator","webpack:///webpack/runtime/runtimeId","webpack:///webpack/runtime/jsonp chunk loading","webpack:///webpack/startup"],"sourcesContent":["var deferred = [];\n__webpack_require__.O = (result, chunkIds, fn, priority) => {\n\tif(chunkIds) {\n\t\tpriority = priority || 0;\n\t\tfor(var i = deferred.length; i > 0 && deferred[i - 1][2] > priority; i--) deferred[i] = deferred[i - 1];\n\t\tdeferred[i] = [chunkIds, fn, priority];\n\t\treturn;\n\t}\n\tvar notFulfilled = Infinity;\n\tfor (var i = 0; i < deferred.length; i++) {\n\t\tvar [chunkIds, fn, priority] = deferred[i];\n\t\tvar fulfilled = true;\n\t\tfor (var j = 0; j < chunkIds.length; j++) {\n\t\t\tif ((priority & 1 === 0 || notFulfilled >= priority) && Object.keys(__webpack_require__.O).every((key) => (__webpack_require__.O[key](chunkIds[j])))) {\n\t\t\t\tchunkIds.splice(j--, 1);\n\t\t\t} else {\n\t\t\t\tfulfilled = false;\n\t\t\t\tif(priority < notFulfilled) notFulfilled = priority;\n\t\t\t}\n\t\t}\n\t\tif(fulfilled) {\n\t\t\tdeferred.splice(i--, 1)\n\t\t\tvar r = fn();\n\t\t\tif (r !== undefined) result = r;\n\t\t}\n\t}\n\treturn result;\n};","import $$observable from 'symbol-observable';\n\n/**\n * These are private action types reserved by Redux.\n * For any unknown actions, you must return the current state.\n * If the current state is undefined, you must return the initial state.\n * Do not reference these action types directly in your code.\n */\nvar randomString = function randomString() {\n return Math.random().toString(36).substring(7).split('').join('.');\n};\n\nvar ActionTypes = {\n INIT: \"@@redux/INIT\" + randomString(),\n REPLACE: \"@@redux/REPLACE\" + randomString(),\n PROBE_UNKNOWN_ACTION: function PROBE_UNKNOWN_ACTION() {\n return \"@@redux/PROBE_UNKNOWN_ACTION\" + randomString();\n }\n};\n\n/**\n * @param {any} obj The object to inspect.\n * @returns {boolean} True if the argument appears to be a plain object.\n */\nfunction isPlainObject(obj) {\n if (typeof obj !== 'object' || obj === null) return false;\n var proto = obj;\n\n while (Object.getPrototypeOf(proto) !== null) {\n proto = Object.getPrototypeOf(proto);\n }\n\n return Object.getPrototypeOf(obj) === proto;\n}\n\n/**\n * Creates a Redux store that holds the state tree.\n * The only way to change the data in the store is to call `dispatch()` on it.\n *\n * There should only be a single store in your app. To specify how different\n * parts of the state tree respond to actions, you may combine several reducers\n * into a single reducer function by using `combineReducers`.\n *\n * @param {Function} reducer A function that returns the next state tree, given\n * the current state tree and the action to handle.\n *\n * @param {any} [preloadedState] The initial state. You may optionally specify it\n * to hydrate the state from the server in universal apps, or to restore a\n * previously serialized user session.\n * If you use `combineReducers` to produce the root reducer function, this must be\n * an object with the same shape as `combineReducers` keys.\n *\n * @param {Function} [enhancer] The store enhancer. You may optionally specify it\n * to enhance the store with third-party capabilities such as middleware,\n * time travel, persistence, etc. The only store enhancer that ships with Redux\n * is `applyMiddleware()`.\n *\n * @returns {Store} A Redux store that lets you read the state, dispatch actions\n * and subscribe to changes.\n */\n\nfunction createStore(reducer, preloadedState, enhancer) {\n var _ref2;\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'function' || typeof enhancer === 'function' && typeof arguments[3] === 'function') {\n throw new Error('It looks like you are passing several store enhancers to ' + 'createStore(). This is not supported. Instead, compose them ' + 'together to a single function.');\n }\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {\n enhancer = preloadedState;\n preloadedState = undefined;\n }\n\n if (typeof enhancer !== 'undefined') {\n if (typeof enhancer !== 'function') {\n throw new Error('Expected the enhancer to be a function.');\n }\n\n return enhancer(createStore)(reducer, preloadedState);\n }\n\n if (typeof reducer !== 'function') {\n throw new Error('Expected the reducer to be a function.');\n }\n\n var currentReducer = reducer;\n var currentState = preloadedState;\n var currentListeners = [];\n var nextListeners = currentListeners;\n var isDispatching = false;\n /**\n * This makes a shallow copy of currentListeners so we can use\n * nextListeners as a temporary list while dispatching.\n *\n * This prevents any bugs around consumers calling\n * subscribe/unsubscribe in the middle of a dispatch.\n */\n\n function ensureCanMutateNextListeners() {\n if (nextListeners === currentListeners) {\n nextListeners = currentListeners.slice();\n }\n }\n /**\n * Reads the state tree managed by the store.\n *\n * @returns {any} The current state tree of your application.\n */\n\n\n function getState() {\n if (isDispatching) {\n throw new Error('You may not call store.getState() while the reducer is executing. ' + 'The reducer has already received the state as an argument. ' + 'Pass it down from the top reducer instead of reading it from the store.');\n }\n\n return currentState;\n }\n /**\n * Adds a change listener. It will be called any time an action is dispatched,\n * and some part of the state tree may potentially have changed. You may then\n * call `getState()` to read the current state tree inside the callback.\n *\n * You may call `dispatch()` from a change listener, with the following\n * caveats:\n *\n * 1. The subscriptions are snapshotted just before every `dispatch()` call.\n * If you subscribe or unsubscribe while the listeners are being invoked, this\n * will not have any effect on the `dispatch()` that is currently in progress.\n * However, the next `dispatch()` call, whether nested or not, will use a more\n * recent snapshot of the subscription list.\n *\n * 2. The listener should not expect to see all state changes, as the state\n * might have been updated multiple times during a nested `dispatch()` before\n * the listener is called. It is, however, guaranteed that all subscribers\n * registered before the `dispatch()` started will be called with the latest\n * state by the time it exits.\n *\n * @param {Function} listener A callback to be invoked on every dispatch.\n * @returns {Function} A function to remove this change listener.\n */\n\n\n function subscribe(listener) {\n if (typeof listener !== 'function') {\n throw new Error('Expected the listener to be a function.');\n }\n\n if (isDispatching) {\n throw new Error('You may not call store.subscribe() while the reducer is executing. ' + 'If you would like to be notified after the store has been updated, subscribe from a ' + 'component and invoke store.getState() in the callback to access the latest state. ' + 'See https://redux.js.org/api-reference/store#subscribelistener for more details.');\n }\n\n var isSubscribed = true;\n ensureCanMutateNextListeners();\n nextListeners.push(listener);\n return function unsubscribe() {\n if (!isSubscribed) {\n return;\n }\n\n if (isDispatching) {\n throw new Error('You may not unsubscribe from a store listener while the reducer is executing. ' + 'See https://redux.js.org/api-reference/store#subscribelistener for more details.');\n }\n\n isSubscribed = false;\n ensureCanMutateNextListeners();\n var index = nextListeners.indexOf(listener);\n nextListeners.splice(index, 1);\n currentListeners = null;\n };\n }\n /**\n * Dispatches an action. It is the only way to trigger a state change.\n *\n * The `reducer` function, used to create the store, will be called with the\n * current state tree and the given `action`. Its return value will\n * be considered the **next** state of the tree, and the change listeners\n * will be notified.\n *\n * The base implementation only supports plain object actions. If you want to\n * dispatch a Promise, an Observable, a thunk, or something else, you need to\n * wrap your store creating function into the corresponding middleware. For\n * example, see the documentation for the `redux-thunk` package. Even the\n * middleware will eventually dispatch plain object actions using this method.\n *\n * @param {Object} action A plain object representing “what changed”. It is\n * a good idea to keep actions serializable so you can record and replay user\n * sessions, or use the time travelling `redux-devtools`. An action must have\n * a `type` property which may not be `undefined`. It is a good idea to use\n * string constants for action types.\n *\n * @returns {Object} For convenience, the same action object you dispatched.\n *\n * Note that, if you use a custom middleware, it may wrap `dispatch()` to\n * return something else (for example, a Promise you can await).\n */\n\n\n function dispatch(action) {\n if (!isPlainObject(action)) {\n throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.');\n }\n\n if (typeof action.type === 'undefined') {\n throw new Error('Actions may not have an undefined \"type\" property. ' + 'Have you misspelled a constant?');\n }\n\n if (isDispatching) {\n throw new Error('Reducers may not dispatch actions.');\n }\n\n try {\n isDispatching = true;\n currentState = currentReducer(currentState, action);\n } finally {\n isDispatching = false;\n }\n\n var listeners = currentListeners = nextListeners;\n\n for (var i = 0; i < listeners.length; i++) {\n var listener = listeners[i];\n listener();\n }\n\n return action;\n }\n /**\n * Replaces the reducer currently used by the store to calculate the state.\n *\n * You might need this if your app implements code splitting and you want to\n * load some of the reducers dynamically. You might also need this if you\n * implement a hot reloading mechanism for Redux.\n *\n * @param {Function} nextReducer The reducer for the store to use instead.\n * @returns {void}\n */\n\n\n function replaceReducer(nextReducer) {\n if (typeof nextReducer !== 'function') {\n throw new Error('Expected the nextReducer to be a function.');\n }\n\n currentReducer = nextReducer; // This action has a similiar effect to ActionTypes.INIT.\n // Any reducers that existed in both the new and old rootReducer\n // will receive the previous state. This effectively populates\n // the new state tree with any relevant data from the old one.\n\n dispatch({\n type: ActionTypes.REPLACE\n });\n }\n /**\n * Interoperability point for observable/reactive libraries.\n * @returns {observable} A minimal observable of state changes.\n * For more information, see the observable proposal:\n * https://github.com/tc39/proposal-observable\n */\n\n\n function observable() {\n var _ref;\n\n var outerSubscribe = subscribe;\n return _ref = {\n /**\n * The minimal observable subscription method.\n * @param {Object} observer Any object that can be used as an observer.\n * The observer object should have a `next` method.\n * @returns {subscription} An object with an `unsubscribe` method that can\n * be used to unsubscribe the observable from the store, and prevent further\n * emission of values from the observable.\n */\n subscribe: function subscribe(observer) {\n if (typeof observer !== 'object' || observer === null) {\n throw new TypeError('Expected the observer to be an object.');\n }\n\n function observeState() {\n if (observer.next) {\n observer.next(getState());\n }\n }\n\n observeState();\n var unsubscribe = outerSubscribe(observeState);\n return {\n unsubscribe: unsubscribe\n };\n }\n }, _ref[$$observable] = function () {\n return this;\n }, _ref;\n } // When a store is created, an \"INIT\" action is dispatched so that every\n // reducer returns their initial state. This effectively populates\n // the initial state tree.\n\n\n dispatch({\n type: ActionTypes.INIT\n });\n return _ref2 = {\n dispatch: dispatch,\n subscribe: subscribe,\n getState: getState,\n replaceReducer: replaceReducer\n }, _ref2[$$observable] = observable, _ref2;\n}\n\n/**\n * Prints a warning in the console if it exists.\n *\n * @param {String} message The warning message.\n * @returns {void}\n */\nfunction warning(message) {\n /* eslint-disable no-console */\n if (typeof console !== 'undefined' && typeof console.error === 'function') {\n console.error(message);\n }\n /* eslint-enable no-console */\n\n\n try {\n // This error was thrown as a convenience so that if you enable\n // \"break on all exceptions\" in your console,\n // it would pause the execution at this line.\n throw new Error(message);\n } catch (e) {} // eslint-disable-line no-empty\n\n}\n\nfunction getUndefinedStateErrorMessage(key, action) {\n var actionType = action && action.type;\n var actionDescription = actionType && \"action \\\"\" + String(actionType) + \"\\\"\" || 'an action';\n return \"Given \" + actionDescription + \", reducer \\\"\" + key + \"\\\" returned undefined. \" + \"To ignore an action, you must explicitly return the previous state. \" + \"If you want this reducer to hold no value, you can return null instead of undefined.\";\n}\n\nfunction getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {\n var reducerKeys = Object.keys(reducers);\n var argumentName = action && action.type === ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer';\n\n if (reducerKeys.length === 0) {\n return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';\n }\n\n if (!isPlainObject(inputState)) {\n return \"The \" + argumentName + \" has unexpected type of \\\"\" + {}.toString.call(inputState).match(/\\s([a-z|A-Z]+)/)[1] + \"\\\". Expected argument to be an object with the following \" + (\"keys: \\\"\" + reducerKeys.join('\", \"') + \"\\\"\");\n }\n\n var unexpectedKeys = Object.keys(inputState).filter(function (key) {\n return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key];\n });\n unexpectedKeys.forEach(function (key) {\n unexpectedKeyCache[key] = true;\n });\n if (action && action.type === ActionTypes.REPLACE) return;\n\n if (unexpectedKeys.length > 0) {\n return \"Unexpected \" + (unexpectedKeys.length > 1 ? 'keys' : 'key') + \" \" + (\"\\\"\" + unexpectedKeys.join('\", \"') + \"\\\" found in \" + argumentName + \". \") + \"Expected to find one of the known reducer keys instead: \" + (\"\\\"\" + reducerKeys.join('\", \"') + \"\\\". Unexpected keys will be ignored.\");\n }\n}\n\nfunction assertReducerShape(reducers) {\n Object.keys(reducers).forEach(function (key) {\n var reducer = reducers[key];\n var initialState = reducer(undefined, {\n type: ActionTypes.INIT\n });\n\n if (typeof initialState === 'undefined') {\n throw new Error(\"Reducer \\\"\" + key + \"\\\" returned undefined during initialization. \" + \"If the state passed to the reducer is undefined, you must \" + \"explicitly return the initial state. The initial state may \" + \"not be undefined. If you don't want to set a value for this reducer, \" + \"you can use null instead of undefined.\");\n }\n\n if (typeof reducer(undefined, {\n type: ActionTypes.PROBE_UNKNOWN_ACTION()\n }) === 'undefined') {\n throw new Error(\"Reducer \\\"\" + key + \"\\\" returned undefined when probed with a random type. \" + (\"Don't try to handle \" + ActionTypes.INIT + \" or other actions in \\\"redux/*\\\" \") + \"namespace. They are considered private. Instead, you must return the \" + \"current state for any unknown actions, unless it is undefined, \" + \"in which case you must return the initial state, regardless of the \" + \"action type. The initial state may not be undefined, but can be null.\");\n }\n });\n}\n/**\n * Turns an object whose values are different reducer functions, into a single\n * reducer function. It will call every child reducer, and gather their results\n * into a single state object, whose keys correspond to the keys of the passed\n * reducer functions.\n *\n * @param {Object} reducers An object whose values correspond to different\n * reducer functions that need to be combined into one. One handy way to obtain\n * it is to use ES6 `import * as reducers` syntax. The reducers may never return\n * undefined for any action. Instead, they should return their initial state\n * if the state passed to them was undefined, and the current state for any\n * unrecognized action.\n *\n * @returns {Function} A reducer function that invokes every reducer inside the\n * passed object, and builds a state object with the same shape.\n */\n\n\nfunction combineReducers(reducers) {\n var reducerKeys = Object.keys(reducers);\n var finalReducers = {};\n\n for (var i = 0; i < reducerKeys.length; i++) {\n var key = reducerKeys[i];\n\n if (process.env.NODE_ENV !== 'production') {\n if (typeof reducers[key] === 'undefined') {\n warning(\"No reducer provided for key \\\"\" + key + \"\\\"\");\n }\n }\n\n if (typeof reducers[key] === 'function') {\n finalReducers[key] = reducers[key];\n }\n }\n\n var finalReducerKeys = Object.keys(finalReducers); // This is used to make sure we don't warn about the same\n // keys multiple times.\n\n var unexpectedKeyCache;\n\n if (process.env.NODE_ENV !== 'production') {\n unexpectedKeyCache = {};\n }\n\n var shapeAssertionError;\n\n try {\n assertReducerShape(finalReducers);\n } catch (e) {\n shapeAssertionError = e;\n }\n\n return function combination(state, action) {\n if (state === void 0) {\n state = {};\n }\n\n if (shapeAssertionError) {\n throw shapeAssertionError;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache);\n\n if (warningMessage) {\n warning(warningMessage);\n }\n }\n\n var hasChanged = false;\n var nextState = {};\n\n for (var _i = 0; _i < finalReducerKeys.length; _i++) {\n var _key = finalReducerKeys[_i];\n var reducer = finalReducers[_key];\n var previousStateForKey = state[_key];\n var nextStateForKey = reducer(previousStateForKey, action);\n\n if (typeof nextStateForKey === 'undefined') {\n var errorMessage = getUndefinedStateErrorMessage(_key, action);\n throw new Error(errorMessage);\n }\n\n nextState[_key] = nextStateForKey;\n hasChanged = hasChanged || nextStateForKey !== previousStateForKey;\n }\n\n hasChanged = hasChanged || finalReducerKeys.length !== Object.keys(state).length;\n return hasChanged ? nextState : state;\n };\n}\n\nfunction bindActionCreator(actionCreator, dispatch) {\n return function () {\n return dispatch(actionCreator.apply(this, arguments));\n };\n}\n/**\n * Turns an object whose values are action creators, into an object with the\n * same keys, but with every function wrapped into a `dispatch` call so they\n * may be invoked directly. This is just a convenience method, as you can call\n * `store.dispatch(MyActionCreators.doSomething())` yourself just fine.\n *\n * For convenience, you can also pass an action creator as the first argument,\n * and get a dispatch wrapped function in return.\n *\n * @param {Function|Object} actionCreators An object whose values are action\n * creator functions. One handy way to obtain it is to use ES6 `import * as`\n * syntax. You may also pass a single function.\n *\n * @param {Function} dispatch The `dispatch` function available on your Redux\n * store.\n *\n * @returns {Function|Object} The object mimicking the original object, but with\n * every action creator wrapped into the `dispatch` call. If you passed a\n * function as `actionCreators`, the return value will also be a single\n * function.\n */\n\n\nfunction bindActionCreators(actionCreators, dispatch) {\n if (typeof actionCreators === 'function') {\n return bindActionCreator(actionCreators, dispatch);\n }\n\n if (typeof actionCreators !== 'object' || actionCreators === null) {\n throw new Error(\"bindActionCreators expected an object or a function, instead received \" + (actionCreators === null ? 'null' : typeof actionCreators) + \". \" + \"Did you write \\\"import ActionCreators from\\\" instead of \\\"import * as ActionCreators from\\\"?\");\n }\n\n var boundActionCreators = {};\n\n for (var key in actionCreators) {\n var actionCreator = actionCreators[key];\n\n if (typeof actionCreator === 'function') {\n boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);\n }\n }\n\n return boundActionCreators;\n}\n\nfunction _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}\n\nfunction ownKeys(object, enumerableOnly) {\n var keys = Object.keys(object);\n\n if (Object.getOwnPropertySymbols) {\n keys.push.apply(keys, Object.getOwnPropertySymbols(object));\n }\n\n if (enumerableOnly) keys = keys.filter(function (sym) {\n return Object.getOwnPropertyDescriptor(object, sym).enumerable;\n });\n return keys;\n}\n\nfunction _objectSpread2(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i] != null ? arguments[i] : {};\n\n if (i % 2) {\n ownKeys(source, true).forEach(function (key) {\n _defineProperty(target, key, source[key]);\n });\n } else if (Object.getOwnPropertyDescriptors) {\n Object.defineProperties(target, Object.getOwnPropertyDescriptors(source));\n } else {\n ownKeys(source).forEach(function (key) {\n Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));\n });\n }\n }\n\n return target;\n}\n\n/**\n * Composes single-argument functions from right to left. The rightmost\n * function can take multiple arguments as it provides the signature for\n * the resulting composite function.\n *\n * @param {...Function} funcs The functions to compose.\n * @returns {Function} A function obtained by composing the argument functions\n * from right to left. For example, compose(f, g, h) is identical to doing\n * (...args) => f(g(h(...args))).\n */\nfunction compose() {\n for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) {\n funcs[_key] = arguments[_key];\n }\n\n if (funcs.length === 0) {\n return function (arg) {\n return arg;\n };\n }\n\n if (funcs.length === 1) {\n return funcs[0];\n }\n\n return funcs.reduce(function (a, b) {\n return function () {\n return a(b.apply(void 0, arguments));\n };\n });\n}\n\n/**\n * Creates a store enhancer that applies middleware to the dispatch method\n * of the Redux store. This is handy for a variety of tasks, such as expressing\n * asynchronous actions in a concise manner, or logging every action payload.\n *\n * See `redux-thunk` package as an example of the Redux middleware.\n *\n * Because middleware is potentially asynchronous, this should be the first\n * store enhancer in the composition chain.\n *\n * Note that each middleware will be given the `dispatch` and `getState` functions\n * as named arguments.\n *\n * @param {...Function} middlewares The middleware chain to be applied.\n * @returns {Function} A store enhancer applying the middleware.\n */\n\nfunction applyMiddleware() {\n for (var _len = arguments.length, middlewares = new Array(_len), _key = 0; _key < _len; _key++) {\n middlewares[_key] = arguments[_key];\n }\n\n return function (createStore) {\n return function () {\n var store = createStore.apply(void 0, arguments);\n\n var _dispatch = function dispatch() {\n throw new Error('Dispatching while constructing your middleware is not allowed. ' + 'Other middleware would not be applied to this dispatch.');\n };\n\n var middlewareAPI = {\n getState: store.getState,\n dispatch: function dispatch() {\n return _dispatch.apply(void 0, arguments);\n }\n };\n var chain = middlewares.map(function (middleware) {\n return middleware(middlewareAPI);\n });\n _dispatch = compose.apply(void 0, chain)(store.dispatch);\n return _objectSpread2({}, store, {\n dispatch: _dispatch\n });\n };\n };\n}\n\n/*\n * This is a dummy function to check if the function name has been altered by minification.\n * If the function has been minified and NODE_ENV !== 'production', warn the user.\n */\n\nfunction isCrushed() {}\n\nif (process.env.NODE_ENV !== 'production' && typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') {\n warning('You are currently using minified code outside of NODE_ENV === \"production\". ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or setting mode to production in webpack (https://webpack.js.org/concepts/mode/) ' + 'to ensure you have the correct code for your production build.');\n}\n\nexport { ActionTypes as __DO_NOT_USE__ActionTypes, applyMiddleware, bindActionCreators, combineReducers, compose, createStore };\n","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport ErrorIcon from '../shared/icons/icon-error.svg';\nimport ToolsIcon from '../shared/icons/icon-wrench-hammer.svg';\n\n\nclass Maintenance extends Component {\n static getDomId() {\n return 'maintenance';\n }\n\n constructor(props) {\n super(props);\n this.siteGlobals = window.seMarketplace.site_globals;\n };\n\n render() {\n const { logo, title, headline, message } = this.props;\n const logoAltText = this.siteGlobals.navLogoAltText ?? `${this.siteGlobals.siteName} logo`;\n\n return (\n <>\n
{message}
\n